ENDLESS / MADE FOR PLAY
Artwork &
Credits.
Original game worlds, familiar tabletop rules, and open-source tools. Here are the people and projects behind the assets we use.
Game artwork
The illustrations for Infinity Man, Endless Trials, the slot machines, Match Pairs, Comet Glide, Shark Snack, Turtle Treats, Largemouth Bass Fishing, and Endless Bowling were created for Endless Games using AI image generation. New arcade boards, trails, playing cards, and effects are drawn by the game code. Chess pieces use the symbols provided by your device’s fonts.
Infinity Man: The Infinity Crown
The new guardians, three bosses, power-up illustrations, bonus trials and Windforge, Crystal Tides and Infinity Crown scenery are original code-drawn artwork by Endless Games. The adventure retains its original illustrated character and terrain assets. No commercial platformer characters, levels or music are used.
Chess rules
Endless Chess uses chess.js 1.4.0, copyright 2025 Jeff Hlywa, under the BSD 2-Clause License. The rules library is bundled locally. Read the full license.
Type & icons
- Game control icons use a locally bundled selection from Lucide 1.8.0, by Lucide Icons and Contributors, with some icons derived from Feather by Cole Bemis. Used under the ISC and MIT licenses. The bowling-ball and infinity-projectile glyphs are original to Endless Games. Read the full notices.
- Space Grotesk and Barlow Condensed are bundled with the site under the SIL Open Font License. Space Grotesk license · Barlow Condensed license.
- Some community games load Orbitron and Exo 2 through Google Fonts. Orbitron license · Exo 2 license.
- Some community games use unmodified Font Awesome Free 6.4.0 by Fonticons, Inc. Icons use CC BY 4.0, fonts use SIL OFL 1.1, and code uses MIT. Full notices and license links.
The community collection
The earlier community games and classroom tools are preserved from the existing Endless Games site, along with their embedded notices.
Endless Pool
The teal billiards cloth is an original AI-generated material created with OpenAI image generation. The table, cue, balls, lighting and gameplay are original canvas artwork and code by Endless Games. The cue control glyph is an original Endless Games icon in the shared 24px control style. Pool uses simplified eight-ball house rules; it is not affiliated with a professional pool league.
Hill Tumble
The alpine mountain backdrop is original artwork generated with OpenAI image generation. The animated hiker, terrain, trail markers and gameplay are original canvas artwork and code by Endless Games. Hill Tumble uses original trails and is not affiliated with Hill Climb Racing or its creators.
Picture Charades
The 100 original flashcard illustrations were created for Endless Games using OpenAI image generation. Each card pairs one illustration with a short, original charades prompt. Suggested age groups are informal guidance, not developmental assessments. The deck, card layout and controls are original Endless Games code.
Infinity Racer
The 3D edition uses original code-authored character, kart and harbour models, rendered with Three.js (MIT). Three.js license. The following image credits apply to the Classic edition and its library artwork.
The original kart sprite and coastal and neon scenery were created for Endless Games using OpenAI image generation. Circuit layouts, road projection, physics, rivals, pickups and interface are original Endless Games code. It is a solo arcade kart racer and is not affiliated with Nintendo or Mario Kart.
Monster Rally
Original course designs, code-built 3D trucks and scenery by Endless Games. Rendered with Three.js (MIT), bundled locally. Three.js license. Original illustrated library cover created with OpenAI image generation; cover art is not a gameplay screenshot. No licensed trucks, tracks or brands are used.
Endless Derby
Original code-built cars, stadiums, collision simulation and interface by Endless Games. Rendered with locally bundled Three.js (MIT). Three.js license. The original library cover was made with OpenAI image generation; it is concept artwork, not a gameplay screenshot. All vehicles are fictional and unbranded.
Endless Mow
Original garden plans, gardener and mower illustrations, robot characters, lawn rendering and sound synthesis by Endless Games. The artwork is drawn directly by the game code and the library preview shows the actual game. Inspired by classic lawn-mowing arcade games; no original After Dark art, code, characters or levels are used.
Infinity Golf
Original golfers, course layouts, scenery geometry, golf simulation and sound by Endless Games, rendered with locally bundled Three.js (MIT). Three.js license. Leaf and bark texture maps are from Tree Small 02 by Rico Cilliers; grass maps are from Grass Ground by Charlotte Baglioni, both via Poly Haven under CC0. These texture assets are served locally. Asset details. The realistic flight model uses openly authored approximations, checked against published 2023 Trackman tour averages; no licensed simulator engine or commercial golf-game assets are included.
Infinity Type
The coastal race, space courier, word gardens, keyboard guide, lesson prompts, interface and optional synthesized sound are original code-authored work by Endless Games. The typing adventures are not affiliated with Mavis Beacon or any commercial typing tutor. All typing practice is in English; the finger guide depicts a US QWERTY keyboard. Personal progress stays on the device.
Infinity Bass 3D
Original boat, bass, tackle, wildlife, simulation and sound by Endless Games, rendered with Three.js (MIT). The bass skin is an original AI-generated material; the library preview is an actual gameplay capture. Reed and Maya use adapted CC0 MakeHuman/MPFB human, clothing and rig assets. Angler sources and modifications. Environment materials and lighting use credited Poly Haven CC0 assets. Full credits and gameplay limitations.
Optional calm music: Underwater Ambient Pad by isaiah658, published under CC0. The recording is served locally and starts only after player opt-in.